Getting started
Rusting is open-source 2D animation software written in Rust. It is vector-first and frame-by-frame: you draw vector strokes on a GPU-accelerated canvas and build your animation one frame at a time on a timeline.
Rusting 0.1.7 is out. Adds draw order for brushes, shapes and fills, an eraser that works on fills, an eyedropper, and the Rusting logo as the app icon. See what's new.
Install
Get Rusting for macOS, Windows or Linux from the download page. On macOS you can also install it with Homebrew and launch it by running rusting.
Your first animation
- Launch Rusting. The start menu opens. Pick a template or enter a canvas size, frame rate and number of frames, then create the document.
- Choose the Brush (B) and draw on the canvas.
- Move to the next frame with →, add a new blank drawing in the timeline, and turn on onion skin from the View menu to see the previous frame while you draw.
- Press play in the timeline to watch it loop.
- Save your project as a
.rustingfile, or export it as a video, an image sequence or a sprite sheet.
Status
Rusting is in early development. Features and file formats may change between releases. Bugs and ideas are welcome on GitHub Issues.